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Full combat rebalance witcher 2
Full combat rebalance witcher 2





full combat rebalance witcher 2

  • Fixed potion overdose full screen effect appearing on cutscenes and dialogues.
  • Fixed Geralt t-posing after casting Quen in fistfight stance.
  • full combat rebalance witcher 2

  • Fixed Resonating Crystals not working in The Secrets of Loc Muinne quest.
  • Fixed dragon fire attacks ignoring Quen.
  • Fixed negative skill points value after playing a tutorial and wrong skill calculation after using skill respec.
  • full combat rebalance witcher 2

  • Decreased the number of Naeve Seidhe silver swords available in game.
  • Added Gadwall recipe to Marcus in Henselt's camp.
  • Added Grapeshot schematic to Cedric in Flotsam, Isidor in Henselt's camp and Earso in Vergen.
  • Enemies scale their health using simple formula:health = health * ( 1 + playerLevel * healthMult ) Health multiplier can be easily accessed and edited under name enemy_health_mult_* in geralt_basic.xml file.
  • Introduced level scaling in order to provide adequate challenge in mid / late game.
  • Geralt will bounce off draug's and gargoyle's parry.
  • Fixed elite kingslayers not counterattacking.
  • By popular request, made Geralt strafe while walking without the need to lock on target.






  • Full combat rebalance witcher 2